en:docs:tpro

TPCrt

procedure FrameWindow(LeftCol, TopRow, RightCol, BotRow, FAttr, HAttr : Byte;

                    Header : shortstring);
{-Draws a frame around a window}

function WhereXAbs: Byte;

{-Return absolute column coordinate of cursor}

function WhereYAbs: Byte;

{-Return absolute row coordinate of cursor}

function WhereXY: Word;

{-Return absolute coordinates of cursor}

function ScreenX: Byte;

{-Return absolute column coordinate of cursor}

function ScreenY: Byte;

{-Return absolute row coordinate of cursor}

procedure FastWrite(St : string; Row, Col, Attr : Byte);

{-Write St at Row,Col in Attr (video attribute) without snow}

procedure SetFrameChars(Vertical, Horizontal, LowerRight, UpperRight,

                      LowerLeft, UpperLeft : Char);
{-Sets the frame characters to be used on subsequent FrameWindow calls.}

procedure WhereXYdirect(var X, Y : Byte);

{-Read the current position of the cursor directly from the CRT controller}

function GetCrtMode : Byte; {-Get the current video mode. Also reinitializes internal variables. May

 reset: CurrentMode, ScreenWidth, ScreenHeight, CurrentPage, and
 VideoSegment.}

procedure GotoXYAbs(X, Y : Byte);

{-Move cursor to column X, row Y. No error checking done.}

procedure SetVisiblePage(PageNum : Byte);

{-Set current video page}

procedure ScrollWindowUp(XLo, YLo, XHi, YHi, Lines : Byte);

{-Scrolls the designated window up the specified number of lines.}

procedure ScrollWindowDown(XLo, YLo, XHi, YHi, Lines : Byte);

{-Scrolls the designated window down the specified number of lines.}

function CursorTypeSL : Word;

{-Returns a word. High byte has starting scan line, low byte has ending.}

function CursorStartLine : Byte;

{-Returns the starting scan line of the cursor}

function CursorEndLine : Byte;

{-Returns the ending scan line of the cursor.}

procedure SetCursorSize(Startline, EndLine : Byte);

{-Sets the cursor's starting and ending scan lines.}

procedure NormalCursor;

{-Set normal scan lines for cursor based on current video mode}

procedure FatCursor;

{-Set larger scan lines for cursor based on current video mode}

procedure BlockCursor;

{-Set scan lines for a block cursor}

procedure HiddenCursor;

{-Hide the cursor}

function ReadCharAtCursor : Char;

{-Returns character at the current cursor location on the selected page.}

function ReadAttrAtCursor : Byte;

{-Returns attribute at the current cursor location on the selected page.}

procedure GetCursorState(var XY, ScanLines : Word);

{-Return the current position and size of the cursor}

procedure RestoreCursorState(XY, ScanLines : Word);

{-Reset the cursor to a position and size saved with GetCursorState}

procedure FastWriteWindow(St : string; Row, Col, Attr : Byte);

{-Write a string using window-relative coordinates}

procedure FastText(St : string; Row, Col : Byte);

{-Write St at Row,Col without changing the underlying video attribute.}

procedure FastTextWindow(St : string; Row, Col : Byte);

{-Write St at window Row,Col without changing the underlying video attribute.}

procedure FastVert(St : string; Row, Col, Attr : Byte);

{-Write St vertically at Row,Col in Attr (video attribute)}

procedure FastVertWindow(St : string; Row, Col, Attr : Byte);

{-Write a string vertically using window-relative coordinates}

procedure FastFill(Number : Word; Ch : Char; Row, Col, Attr : Byte);

{-Fill Number chs at Row,Col in Attr (video attribute) without snow}

procedure FastFillWindow(Number : Word; Ch : Char; Row, Col, Attr : Byte);

{-Fill Number chs at window Row,Col in Attr (video attribute) without snow}

procedure FastCenter(St : string; Row, Attr : Byte);

{-Write St centered on window Row in Attr (video attribute) without snow}

procedure FastFlush(St : string; Row, Attr : Byte);

{-Write St flush right on window Row in Attr (video attribute) without snow}

procedure FastRead(Number, Row, Col : Byte; var St : string);

{-Read Number characters from the screen into St starting at Row,Col}

procedure FastReadWindow(Number, Row, Col : Byte; var St : string);

{-Read Number characters from the screen into St starting at window Row,Col}

procedure ReadAttribute(Number, Row, Col : Byte; var St : string);

{-Read Number attributes from the screen into St starting at Row,Col}

procedure ReadAttributeWindow(Number, Row, Col : Byte; var St : string);

{-Read Number attributes from the screen into St starting at window Row,Col}

procedure WriteAttribute(St : String; Row, Col : Byte);

{-Write string of attributes St at Row,Col without changing characters}

procedure WriteAttributeWindow(St : String; Row, Col : Byte);

{-Write string of attributes St at window Row,Col without changing characters}

procedure ChangeAttribute(Number : Word; Row, Col, Attr : Byte);

{-Change Number video attributes to Attr starting at Row,Col}

procedure ChangeAttributeWindow(Number : Word; Row, Col, Attr : Byte);

{-Change Number video attributes to Attr starting at window Row,Col}

procedure MoveScreen(var Source, Dest; Length : Word);

{-Move Length words from Source to Dest without snow}

procedure FlexWrite(St : string; Row, Col : Byte; var FAttrs : FlexAttrs);

{-Write St at Row,Col with flexible color handling}

procedure FlexWriteWindow(St : string; Row, Col : Byte; var FAttrs : FlexAttrs);

{-Write a string flexibly using window-relative coordinates.}

function SaveWindow(XLow, YLow, XHigh, YHigh : Byte; Allocate : Boolean;

                  var Covers : Pointer) : Boolean;
{-Allocate buffer space if requested and save window contents}

procedure RestoreWindow(XLow, YLow, XHigh, YHigh : Byte;

                      Deallocate : Boolean; var Covers : Pointer);
{-Restore screen contents and deallocate buffer space if requested}

procedure StoreWindowCoordinates(var WC : WindowCoordinates);

{-Store the window coordinates for the active window}

procedure RestoreWindowCoordinates(WC : WindowCoordinates);

{-Restore previously saved window coordinates}

function PackWindow(XLow, YLow, XHigh, YHigh : Byte) : PackedWindowPtr;

{-Return a pointer to a packed window, or nil if not enough memory}

procedure DispPackedWindow(PWP : PackedWindowPtr);

{-Display the packed window pointed to by PWP}

procedure DispPackedWindowAt(PWP : PackedWindowPtr; Row, Col : Byte);

{-Display the packed window pointed to by PWP at Row,Col. If necessary,
 the coordinates are adjusted to allow it to fit on the screen.}

procedure MapPackedWindowColors(PWP : PackedWindowPtr);

{-Map the colors in a packed window for improved appearance on mono/B&W
 displays}

procedure DisposePackedWindow(var PWP : PackedWindowPtr);

{-Dispose of a packed window, setting PWP to nil on exit}

procedure WritePackedWindow(PWP : PackedWindowPtr; FName : string);

{-Store the packed window pointed to by PWP in FName}

function ReadPackedWindow(FName : string) : PackedWindowPtr;

{-Read the packed window stored in FName into memory}

function CreateLibrary(var F : file; Name : string;

                     Entries : Byte) : DirectoryPtr;
{-Create a library with the specified # of directory entries}

function OpenLibrary(var F : file; Name : string) : DirectoryPtr;

{-Open the specified library and return a pointer to its directory}

procedure CloseLibrary(var F : file; var DP : DirectoryPtr);

{-Close library F and deallocate its directory}

procedure PackLibrary(LName : string);

{-Pack a library to remove deleted entries.}

procedure AddWindowToLibrary(PWP : PackedWindowPtr; var F : file;

                           DP : DirectoryPtr; WinName : LibName);
{-Add a packed window to the specified library}

function ReadWindowFromLibrary(var F : file; DP : DirectoryPtr;

                             WinName : LibName) : PackedWindowPtr;
{-Read a packed window from a library}

procedure DeleteWindowFromLibrary(var F : file; DP : DirectoryPtr;

                                WinName : LibName);
{-Delete a packed window from the specified library}

function MapColor(c : Byte) : Byte;

{-Map a video attribute for visibility on mono/bw displays}

procedure SetBlink(Status : Boolean);

{-Enable text mode attribute blinking if On is True}

procedure SetCrtBorder(Attr : Byte);

{-Set border to background color if card type and mode allow}

function Font8x8Selected : Boolean;

{-Return True if EGA or VGA is active and in 8x8 font}

procedure SelectFont8x8(Status : Boolean);

{-Toggle 8x8 font on or off}

function HercPresent : Boolean;

{-Return true if a Hercules graphics card is present}

procedure SwitchInColorCard(ColorOn : Boolean);

{-Activate or deactivate colors on a Hercules InColor card}

function HercGraphicsMode : Boolean;

{-Return True if a Hercules card is in graphics mode}

function HercModeTestWorks : Boolean;

{-Return True if HercGraphicsMode will work}

procedure SetHercMode(GraphMode : Boolean; GraphPage : Byte);

{-Set Hercules card to graphics mode or text mode, and activate specified
 graphics page (if switching to graphics mode).}

function ReadKeyWord : Word;

{-Waits for keypress, then returns scan and character codes together}

function CheckKbd(var KeyCode : Word) : Boolean;

{-Returns True (and the key codes) if a keystroke is waiting}

function KbdFlags : Byte;

{-Returns keyboard status flags as a bit-coded byte}

procedure StuffKey(W : Word);

{-Stuff one key into the keyboard buffer}

procedure StuffString(S : string);

{-Stuff the contents of S into the keyboard buffer}

procedure ReInitCrt;

{-Reinitialize CRT unit's internal variables. For TSR's or programs with
 DOS shells. May reset: CurrentMode, ScreenWidth, ScreenHeight,
 WindMin/WindMax, CurrentPage, CurrentDisplay, CheckSnow, and VideoSegment}

{$ifdef WIN32} procedure SetSafeCPSwitching(F: Boolean); procedure SetUseACP(F: Boolean); {$ENDIF}

procedure AssignConToCrt;

procedure ClrScr;

{-Clears the screen and returns the cursor to the upper-left corner}

procedure TextBackground(Color: Byte);

{-Selects the background color}

procedure TextColor(Color: Byte);

{-Selects the foreground character color}

procedure Window(X1,Y1,X2,Y2: Byte);

{-Defines a text window on the screen}

procedure GotoXY(X,Y: Byte);

{-Moves the cursor to the given coordinates within the screen}

function WhereX: Byte;

{-Returns the X coordinate of the current cursor location}

function WhereY: Byte;

{-Returns the Y coordinate of the current cursor location}

procedure ClrEol;

{-Clears all characters from the cursor position to the end of the line }
{ without moving the cursor.                                            }

function KeyPressed: Boolean;

{-Determines if a key has been pressed on the keyboard and returns True }
{ if a key has been pressed                                             }

function ReadKey: Char;

{-Reads a character from the keyboard and returns a character or an     }
{ extended scan code.                                                   }

procedure TextMode (Mode: word); procedure InsLine;

{-Inserts an empty line at the cursor position}

procedure DelLine;

{-Deletes the line containing the cursor}

procedure LowVideo;

{-Selects low intensity characters}

procedure HighVideo;

{-Selects high-intensity characters}

procedure NormVideo;

{-Selects normal intensity characters}

procedure Delay(MS: Word); procedure Sound(Hz: Word); procedure NoSound; procedure AssignCrt(var F: Text);

{-Associates a text file with CRT device.}

procedure PlaySound(Freq,Duration: Longint);

{-Setups window coordinates }

procedure GetLastMode;